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Showing posts from January, 2019

NPC's: The Who's Who of Your World.

The NPC, a vastly important mechanic for the GM to use to create their world, but what is the purpose of a NPC? Why should this character be important to your players or to the story? Whenever given the opportunity to start world creation they are sometimes overlooked until the last second for shopkeepers, barmaids and generic quest givers. Within these paragraphs though I hope to assist everyones creation of NPCs whether it be an important story point character, or a person you just need long enough to get a quest out of, we can get these characters flushed out and humanized to better your game experience Your Townsfolk It goes without saying, a games world is going to have plenty of towns, cities, and even small farms that you'd potentially want to populate so that the game world isn't a barren wasteland (unless, of course, that is your setting). But how do we populate these places effectively? Not every character needs a name, there can be hundreds of people in the to...

Helping the D&D Backstory, Better Story, More Fun.

Ever get tired of the same tragic backstory? Or maybe as a GM/DM you feel like your player characters are lacking story interaction capabilities? This post might be for you! As a player this will: Assist in character playing. give depth to your campaign, and possibly give you more importance in the campaign. help diversify your character choices. As a GM/DM this will: Help you entwine your players into the story. get a more diverse cast of characters in the party. make storywriting for (or manipulation of) player characters easier. Now first thing to look at is backgrounds for the game you and your players are in. D&D5e has a large choice of character backgrounds and variants of those backgrounds to give more detail to your characters. This may be a 'of course' situation for some players who use this feature extensively, however some people just use the background for extra skills, and items, instead of allowing it to help create depth to their character. Your ro...