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D&D Characters: Based on Other Media

We all have our favorite characters from TV, movies and other games. Sometimes we want to think about what it would be like said characters, and one great way to do so is to make them in a D&D campaign! Through this I will be discussing a few ideas of characters from different media and how to make a character as close as possible to them. Now, some things will be easier than others, based on level, and D&D scenario (if it makes sense/fits the setting and such) Red Mage: Final Fantasy series Level Needed: 3rd, Multiclassing into fighter at 2 or multiclassing into wizard at 2 Class/Subclass: Fighter level 1 for proficiencies, Wizard 2+ for spells, taking Evocation school The Red Mage, elegant in both form and magical prowess. In the Final Fantasy universe, they are depicted as a rapier-wielding gentleman or gentlewoman. So to produce our red mage we take our first level in Fighter, this will give us capability of wearing real armor, if wanted, give us two martial weapon...

Shops: Snake Oils and Little Miracles

For this next installment, we are going to be helping the average DM create more sophisticated shops for their campaign, whether big or small a town needs some sort of attractions, local treasures, and maybe even some tourist traps for the party to get lured into, or for them to frequent if they happen to get a home in the city, but lets dive into some creation to help the stock stand out to our party. Taverns, Inns, and Spas To get us started, lets talk about our drinking establishments, relaxation areas, and places for our weary travelers to rest their head. Inns and Taverns are some of the bread and butter of D&D, between our starting point, a constant quest spot, a place for our wonderful troupe of misfits to get into some bar fights and other antics this place will be a safe haven and for one reason or another be frequently visited. We can start with a menu giving the party meals for some amount of money, based on how 'upscale' that this establishment is, drinks...

NPC's: The Who's Who of Your World.

The NPC, a vastly important mechanic for the GM to use to create their world, but what is the purpose of a NPC? Why should this character be important to your players or to the story? Whenever given the opportunity to start world creation they are sometimes overlooked until the last second for shopkeepers, barmaids and generic quest givers. Within these paragraphs though I hope to assist everyones creation of NPCs whether it be an important story point character, or a person you just need long enough to get a quest out of, we can get these characters flushed out and humanized to better your game experience Your Townsfolk It goes without saying, a games world is going to have plenty of towns, cities, and even small farms that you'd potentially want to populate so that the game world isn't a barren wasteland (unless, of course, that is your setting). But how do we populate these places effectively? Not every character needs a name, there can be hundreds of people in the to...

Helping the D&D Backstory, Better Story, More Fun.

Ever get tired of the same tragic backstory? Or maybe as a GM/DM you feel like your player characters are lacking story interaction capabilities? This post might be for you! As a player this will: Assist in character playing. give depth to your campaign, and possibly give you more importance in the campaign. help diversify your character choices. As a GM/DM this will: Help you entwine your players into the story. get a more diverse cast of characters in the party. make storywriting for (or manipulation of) player characters easier. Now first thing to look at is backgrounds for the game you and your players are in. D&D5e has a large choice of character backgrounds and variants of those backgrounds to give more detail to your characters. This may be a 'of course' situation for some players who use this feature extensively, however some people just use the background for extra skills, and items, instead of allowing it to help create depth to their character. Your ro...